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TokoDoko

Bram
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Artist
  • Dec 31
  • Belgium
  • Deviant for 17 years
  • He / Him
Badges
I Heart DeviantArt Gear: Proud supporter of deviantGEAR
Llama: Llamas are awesome! (6)
My Bio
My life consists of mostly of teaching Kendo, CG, drawing, and playing some games every now and then. And basically a huge fan of finding beauty in everything.

Current Residence: Belgium
deviantWEAR sizing preference: M
Favourite genre of music: dub, jazz, blues, rock, ...
Favourite photographer: Mona Kuhn
Favourite style of art: Charcoal/Pencil/Photography/CG
Operating System: Os X/Win7
Favourite cartoon character: Gir! (invader zim)

Favourite Movies
Despicable me
Favourite Games
Starcraft 2
Favourite Gaming Platform
PC
Tools of the Trade
Charcoal, eraser, wacom intuos3, corel painter, photoshop, 3ds Max, Maya, Z-brush...
Other Interests
squigly lines that look like things
not really addicted to this journal thing, but anyways, here's another: Been spending most of my time lately learning the more technical aspects of Maya and 3 animation (mainly rigging) so I dont hve much to show for it. On a sidenote, I'm also getting into organic modelling as you can see on the WIP's I uploaded last week. Still having a problem with the ear though. once that is in there, I can detail further, and start rigging (will mostly be using blendshapes) I'm a bit afraid of the texturing bit, mainly because I'm having a hard time finding tutorials, or people with experience in the field. The last few month's I haven't been as activ
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finally

0 min read
so finally was able to snap some pictures and upload. Now I have to go back to my UV layouts :(
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Drawing and 3d

0 min read
Haven't been uploading much sketches lately, but that doesn't mean Im not doing them. Still got 8 hours a week of model drawing, and Im making progress. Last year was all about hands, this year Ill be focusing on portrait, I've made some improvements, and some stylechanges along the way. I'll also be posting work from my Maya classes I'm following, this module it's creating an entire exterior scene, light it, texture it, and render it. Right now we're still in the modeling phase. I'll see if I can take pictures of some of my sketching work of the past few months, and update you guys.
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Profile Comments 130

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Thanks for the fav - much appreciated :)
Thank u for the faves)))
you got some cool stuff :)